package hottargui.framework;

public interface TarguiState {
	/**
	 * Return a State indicating the "value" of the state
	 * @return State
	 */
	public State getState();
	
	public void newGame() throws IllegalActionException;
	public boolean move(Position from, Position to, int count) throws IllegalActionException;
	public boolean buy(int count, Position deploy) throws IllegalActionException;
	public PlayerColor turnCard() throws IllegalActionException;
	public void rollDie() throws IllegalActionException;
	
	public PlayerColor getWinner() throws IllegalActionException;
}
